Final Fantasy FXN Network News
August 30, 2013
August 28, 2013
To coincide with the launch of Final Fantasy XIV: A Realm Reborn, Square Enix released a number of new and updated policies such as User Agreements, a list of Prohibited Behaviours and so on. One of these policies is the 'Materials Usage License,' which covers what people can and cannot do with copyrighted material from Final Fantasy XIV.
While many of these clauses are standard, of particular interest are the following points:
- The video must not require a paid membership for viewing;
- You may not monetize your video via the YouTube partner program or any similar programs on other video sharing sites.
- You may not combine or synchronize the Materials with third party content (e.g., a mash-up), but you may include the Materials alongside third party content (e.g., before or after in the same video) as long as you also have permission from the original copyright owner);
The points mean that content creators who work primarily on YouTube or through other video mediums (such as Twitch.tv or video review websites) will be unable to monetise their videos, which has already led to a number of high profile online content providers refusing to provide any coverage for Final Fantasy XIV: A Realm Reborn.
So if you notice a strange lack of videos and livestreams of this game, this is why, and if anybody has any plans of their own to create Final Fantasy XIV video content, the full material usage license can be found here.
August 28, 2013
An expansion/re-release of Square Enix's 3DS RPG, Bravely Default: Flying Fairy, has been announced in the latest edition of Weekly Jump magazine. The new version of the game, curiously titled Bravely Default: For the Sequel, is set to include a range of improvements and new features, including:
- New storyline events
- Reformed controls
- An auto-battle mode during combat
- Selectable difficulty levels
- Additional saveslots (3 in total)
- Support for save files from the original version of the game
The new version will be released both as a full-retail title and as a digital expansion in Japan on December 5th. The retail version will be priced at 4990yen while the digital expansion version will be priced at 2900yen.
Bravely Default: Flying Fairy was originally released on October 11th, 2012 in Japan. A western localisation is in the works and is set to be released in 2014 in North America with a European release coming either later this year or in 2014. It is unclear whether the western version of the game will be affected by this new announcement, or if For the Sequel will released in Japan only.
Perhaps the most interesting element of this new announcement, however, is the new version's subtitle. Are Square Enix going to use this game to fund a full-blown sequel?
August 28, 2013
Over the Early-Access and launch period, Final Fantasy XIV: A Realm Reborn has been struggling with the general server load issues common with a lot of MMO launches. Significant numbers of players have been unable to log in to their worlds or have found themselves in long queues, and emergency maintenance keeps taking the servers offline. The problems are especially apparent in Europe and North America, and as a result Square Enix have temporarily removed Final Fantasy XIV from their digital store.
As explained on a post on their Facebook page, the response to the game has been "overwhelmingly positive" and as a result:
"we are currently experiencing extremely long wait times for users to be able to log in and play. As a temporary measure, we will halt sales of FINAL FANTASY XIV: A REALM REBORN’s digital download products so we can accommodate all of those wishing to play."
In other words: they underestimated the number of people that would be trying to log on at once, and the traffic keeps bringing their servers down. Square Enix are attempting to increase their server capacity over the next few days, so those of you waiting to purchase your copy might want to leave it until then. Keep an eye on the official Lodestone site or our forums for any important updates.
August 24, 2013
August 23, 2013
David, Katya and Josh discuss the recent Final Fantasy X/X-2 remastered news, as well as some important Lightning Returns: Final Fantasy XIII information. A little bit of creepy role playing later, we move on to the questions segment to discuss the next generation systems and the future of cloud processing. We wrap things up with our feature discussion for a Final Fantasy X retrospective.
August 23, 2013
Lightning, the protagonist of the Final Fantasy XIII series, has always been less feminine than your typical RPG heroine. She's never been afraid to show her masculine qualities, something Snow Villiers learned the hard way in the original game after being punched in the face by her not once, but twice. However, recent promotional materials for Lightning Returns: Final Fantasy XIII have occasionally shown us glimpses of a more feminine Lightning. In a recent interview with Polygon, Lightning Returns' game design director Yuji Abe has commented on Lightning's slight shift in personality:
"If you feel that new Lightning is slightly less masculine, or she's a little bit more girly, it's because of two reasons: I think in Lightning Returns, we want to depict her in different lights, not just as one single character behaving the same way all the way through [the Final Fantasy 13 games]. We get to see her and experience different sides and elements of her, maybe one of them being fairly feminine and girly."
"The other reason I can't get very much into without spoiling the story, but in Lightning Returns' story, Lightning has lost a lot of valuable things in her life. That sense of loss might come across here as a kind of vulnerable part of her character. Maybe that's why you could think she seems a bit more feminine."
It seems clear then, that the development team of Lightning Returns wants to explore a different side of Lightning in the game. The only question is just how far her new-found vulnerability and more feminine personality traits will go.
In the rest of the article, Abe talks about the original inspiration for Lightning Returns' time-based mechanics, explaining that the idea resulted from the desire to make the game "world-driven". He also mentions the possibility that Final Fantasy X-2's dressphere mechanic may have been an influence on the decision to allow Lightning to change outfits alongside her class, since both games were directed by Motomu Toriyama. Finally, Abe mentions that the development team removed in-battle AI companions in order to simplify the battle system and make it less complicated for Japanese players.
August 23, 2013
Square-Enix has released a new trailer from Gamescom for Final Fantasy X|X-2 HD Remaster. It features a comparison between footage in SD and HD, while showing off the battle system with things like normal attacks, overdrives and summons. It also compares the difference in music by adding a newly arranged battle music during the HD part of the video. Check it out below:
August 22, 2013
Through Famitsu, Square-Enix has revealed a new character from Drakengard 3 whose name is Two. She is another Utautai sister to the protagonist, Zero. Two is a protector of a sand country and plays a role of a mood maker. Unlike the previous sisters, she is not seductive and violent. She is described to be cheerful and friendly to everyone, spreading harmony wherever she goes. Her views on love are innocent, but she has a man with whome she shares a mutual affection with.
Some details about the dragon combat are revealed as well. When Zero mounts Mikhail she can use biting attacks, wing-controlled circle attacks, and strong breathe attacks in the sky. When she is riding him, she can turn on her Utautai mode to make those attacks stronger.
August 22, 2013
Drakengard 3 has been delayed to be released on December 19th. It was originally scheduled to come out on October 31st in Japan. According to Square-Enix, the reason for this change is because they want to polish the game more to increase the quality of the game.